Crown of Pain
A downloadable game for Windows and macOS
Company
Recently I founded my own indie game development studio. For this game, I have teamed up with an amazing artist Zane Stūrīte.
About the game
Match3 rogue-like adventure game where you find your way to find the evil queen "Lady Hound". The queen has been trapped inside the madness that her crown has brought and will not let anyone pass sending her angry hounds to protect her. She does not trust any human. Match element to perform attacks. Your health is very important as it will persist over every battle. Win the battle to collect the reward.
You start the game with a random mercenary (there are 2) and progressing you will be able to unlock another one that will help you to defeat the evil queen "Lady Hound".
Development
The game is currently under full development of a team of 2. 1 Developer and 1 Artist. Please do note that the map is "OPEN" and does not save the progress as this is intended for everyone to test out different types of monsters.
If you would like to reset the game's progress then press "ESC" and "Reset". This will wipe out any progress, and assign a new mercenary.
Known issues
There are known balancing issues but if you experience any kind of an error or issue please do follow the "Bug Reports" section to report the bug to the developer. You can also "Reset" the progress if something weird occurs.
Roadmap
We would like to hear your feedback in the comment section that would allow us to understand from the player POV that would you see this game could add more. Upon this, we plan to add multiple types of enemies, improved mechanics such as - match to remove CC effects, CC effects themselves, etc. Any feedback bad or good is welcome.
Bug reports
If by any chance you experience an issue please feel free to send the issue report/player log to - janis.gitendorfs@gmail.com
Report log can be found in - AppData/LocalLow/JagitGames/CrownOfPain/Player.log
Thank you and enjoy the game.
Status | In development |
Platforms | Windows, macOS |
Author | KEM4 |
Genre | Adventure |
Made with | Unity |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |
Comments
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First off - great progress! I am happy to finally get the chance to play the game :)
I will share my initial thoughts, take them for what they are worth.
1. First off, the app icon seems very dark, maybe it is worth bumping up the bright colours here:
2. Loaging screen - the alignment is confusing, I would suggest centering the art by part (both in the screen and the text alignment)
3. I feel like the game could benefit from sounds greatly. There are a bunch of free sounds in several websites like:
https://soundbible.com/royalty-free-sounds-1.html
https://freesound.org/people/Merrick079/sounds/568169/
4. When you create the actual game progression, maybe some subtitle would help make each of the steps more distinguishable. Something like the small phrases in Unravel 2 come in mind. Something as short as "Hounds of Death", "Meet the Reaper", "Face the Death". Just something to give the specific combination of location and opponents a distinctive quality.
That is it for now, good luck :)
Thank you for your feedback. I will take everything under consideration and adjust it according to our main roadmap.